The Haunted Doll

Industry

Gaming

Team

Solo Project

Role

Level Designer, Sound Designer & Asset Creator

Project Timeline

1 month

Designed immersive horror environments, atmospheric soundscapes, and custom assets to enhance player tension and engagement.


Designed immersive horror environments, atmospheric soundscapes, and custom assets to enhance player tension and engagement.


Designed immersive horror environments, atmospheric soundscapes, and custom assets to enhance player tension and engagement.


Key Contributions

  • Level Design: Crafted eerie, well-paced environments that build suspense, using lighting, spatial composition, and environmental storytelling.

  • Sound Design: Designed and integrated ambient sounds, jumpscares, and interactive audio cues to heighten immersion.

  • Asset Creation: Modeled and textured custom props and environmental assets in Blender, optimizing them for Unity.

  • Unity Development: Implemented levels, placed assets, and fine-tuned gameplay elements to achieve a seamless horror experience.


    By blending level design, sound, and visual elements, ensured a cohesive horror atmosphere that drives player engagement.

Key Contributions

  • Level Design: Crafted eerie, well-paced environments that build suspense, using lighting, spatial composition, and environmental storytelling.

  • Sound Design: Designed and integrated ambient sounds, jumpscares, and interactive audio cues to heighten immersion.

  • Asset Creation: Modeled and textured custom props and environmental assets in Blender, optimizing them for Unity.

  • Unity Development: Implemented levels, placed assets, and fine-tuned gameplay elements to achieve a seamless horror experience.


    By blending level design, sound, and visual elements, ensured a cohesive horror atmosphere that drives player engagement.

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