EXPERIENCE
UI/UX Designer
Moon Stray Games
Jan 2025 - Present
Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.
UI/UX Designer
Moon Stray Games
Jan 2025 - Present
Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.
UI/UX Designer
Moon Stray Games
Jan 2025 - Present
Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.
3D Artist
Craft Vision
May 2022 - Jan 2023
Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.
3D Artist
Craft Vision
May 2022 - Jan 2023
Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.
3D Artist
Craft Vision
May 2022 - Jan 2023
Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.
Looking to start a project? Feel free to contact me.
Let's make games that players love!
Toronto, ON, CA
sagar.jdhv111@gmail.com