EXPERIENCE

UI/UX Designer

Moon Stray Games

Jan 2025 - Present

Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.

UI/UX Designer

Moon Stray Games

Jan 2025 - Present

Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.

UI/UX Designer

Moon Stray Games

Jan 2025 - Present

Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.

3D Artist

Craft Vision

May 2022 - Jan 2023

Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.

3D Artist

Craft Vision

May 2022 - Jan 2023

Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.

3D Artist

Craft Vision

May 2022 - Jan 2023

Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.

Looking to start a project? Feel free to contact me.

Let's make games that players love!

Toronto, ON, CA

sagar.jdhv111@gmail.com

  • GAME ON

  • GAME ON

  • GAME ON

  • GAME ON

  • GAME ON

  • GAME ON