Slime Hunter

Industry

Gaming

Team

Studio Bounce

Role

Creative Director, Game Designer & Level Designer

Project Timeline

4 months

Slime Hunter is a 3D Top-Down Action RPG with the goal of integrating a deep narrative world with an accessible yet challenging gameplay loop. Slimeria is a fantasy world where Slimes are the primary fauna and define both the environment and the culture. The Slime Hunter takes the stand to fight off the dangerous populations of slimes using a host of weapons and spells.

Slime Hunter is a 3D Top-Down Action RPG with the goal of integrating a deep narrative world with an accessible yet challenging gameplay loop. Slimeria is a fantasy world where Slimes are the primary fauna and define both the environment and the culture. The Slime Hunter takes the stand to fight off the dangerous populations of slimes using a host of weapons and spells.

Slime Hunter is a 3D Top-Down Action RPG with the goal of integrating a deep narrative world with an accessible yet challenging gameplay loop. Slimeria is a fantasy world where Slimes are the primary fauna and define both the environment and the culture. The Slime Hunter takes the stand to fight off the dangerous populations of slimes using a host of weapons and spells.

Character Design
As part of the core development team for Slime Hunter, I guided the visual development of the game's main character. Working closely with a 2D artist, I translated gameplay systems, world tone, and narrative personality into actionable design briefs and iteration feedback. My role was to ensure both style consistency and clarity across poses, expressions, outfit silhouettes, and modular design pieces.

Character Design
As part of the core development team for Slime Hunter, I guided the visual development of the game's main character. Working closely with a 2D artist, I translated gameplay systems, world tone, and narrative personality into actionable design briefs and iteration feedback. My role was to ensure both style consistency and clarity across poses, expressions, outfit silhouettes, and modular design pieces.

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