FORGING UNREAL EXPERIENCES IS MY MAIN QUEST

SAGAR

JADHAV

I’m Sagar Jadhav — a game and UI/UX designer crafting immersive experiences and solutions. I'm also passionate about games and seamless designs.

SCROLL

My passion lies in the intersection of Design and technology, creating engaging and intuitive experiences. Blending creativity and functionality to create experiences which users love to explore!

I believe great design is about storytelling and balancing challenge, fun and accessibility. My goal is to create experiences that feel intuitive, rewarding and unforgettable.

Unity

Game engine tool

Unreal Engine

Game engine tool

Figma

User interface design tool

GitHub

Collaborative & storage tool

Blender 3D

3D software tool

Substance Painter

Texturing tool

UI/UX Designer

Moon Stray Games

Jan 2025 - Present

Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.

UI/UX Designer

Moon Stray Games

Jan 2025 - Present

Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.

UI/UX Designer

Moon Stray Games

Jan 2025 - Present

Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.

3D Artist

Craft Vision

May 2022 - Jan 2023

Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.

3D Artist

Craft Vision

May 2022 - Jan 2023

Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.

3D Artist

Craft Vision

May 2022 - Jan 2023

Led 3D production from modeling to animation, ensuring high-quality deliverables across multiple projects. Produced educational films for a school in Maya, earning follow-up projects that boosted business by 50%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Mentored junior animators and modelers, improving team efficiency and output quality by 40%.

  • UNITY

  • BLENDER 3D

  • FIGMA

  • SUBSTANCE PAINTER

  • UNITY

  • BLENDER 3D

  • FIGMA

  • SUBSTANCE PAINTER

Post Graduate Degree in Digital Product Design

Sheridan College

2024 - 2025

Specialized in user research, interaction design, user interface and user experience.

Post Graduate Degree in Digital Product Design

Sheridan College

2024 - 2025

Specialized in user research, interaction design, user interface and user experience.

Post Graduate Degree in Digital Product Design

Sheridan College

2024 - 2025

Specialized in user research, interaction design, user interface and user experience.

Post Graduate Degree in Game Level Design

Sheridan College

2023 - 2024

Focused on creating game/level design documents, level designs in unity and collaborative skills

Post Graduate Degree in Game Level Design

Sheridan College

2023 - 2024

Focused on creating game/level design documents, level designs in unity and collaborative skills

Post Graduate Degree in Game Level Design

Sheridan College

2023 - 2024

Focused on creating game/level design documents, level designs in unity and collaborative skills

Bachelor Of Science in Animation & VFX

Bharathiar University

2019 - 2022

Acquired fundamental knowledge of 3D art and game design.

Bachelor Of Science in Animation & VFX

Bharathiar University

2019 - 2022

Acquired fundamental knowledge of 3D art and game design.

Bachelor Of Science in Animation & VFX

Bharathiar University

2019 - 2022

Acquired fundamental knowledge of 3D art and game design.

Looking to start a project? Feel free to contact me.

Let's make games that players love!

Toronto, ON, CA

sagar.jdhv111@gmail.com

  • GAME ON

  • GAME ON

  • GAME ON

  • GAME ON

  • GAME ON

  • GAME ON