FORGING UNREAL EXPERIENCES IS MY MAIN QUEST


SAGAR
JADHAV
I’m Sagar Jadhav — a game and UI/UX designer crafting immersive experiences and solutions. I'm also passionate about games and seamless designs.
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UI/UX Designer
Moon Stray Games
Oct 2024 - Present
Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.
UI/UX Designer
Moon Stray Games
Jan 2025 - Present
Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.
UI/UX Designer
Moon Stray Games
Oct 2024 - Present
Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.
UI/UX Designer
Moon Stray Games
Oct 2024 - Present
Developed a comprehensive design system and wireframes for a 2D turn-based card game, dramatically enhancing overall player comprehension and boosting in-game satisfaction by 45% during playtests. Conducted playtesting sessions and applied feedback, resulting in a 30% improvement in player retention. Collaborated with UI programmers and artists, ensuring consistent visual and interactive elements. Facilitated communication between team members, aligning creative visions to meet quality standards.
3D Artist & UI Liaison
Craft Vision
May 2022 - Jul 2023
Streamlined a 3D asset pipeline for Unity UI Toolkit, cutting UI load times by 25% and stabilizing frame rates under heavy scene complexity. Translated wireframes into interactive Unreal UMG prototypes, enabling early usability validation and reducing rework by 20%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Collaborated with UX researchers and artists on motion-design storyboards, driving a 50% increase in educational film engagement and follow-on project revenue.
3D Artist & UI Liaison
Craft Vision
May 2022 - Jul 2023
Streamlined a 3D asset pipeline for Unity UI Toolkit, cutting UI load times by 25% and stabilizing frame rates under heavy scene complexity. Translated wireframes into interactive Unreal UMG prototypes, enabling early usability validation and reducing rework by 20%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Collaborated with UX researchers and artists on motion-design storyboards, driving a 50% increase in educational film engagement and follow-on project revenue.
3D Artist & UI Liaison
Craft Vision
May 2022 - Jul 2023
Streamlined a 3D asset pipeline for Unity UI Toolkit, cutting UI load times by 25% and stabilizing frame rates under heavy scene complexity. Translated wireframes into interactive Unreal UMG prototypes, enabling early usability validation and reducing rework by 20%. Designed innovative 3D visuals for billboard ads using Blender 3D and Unreal Engine, employing advanced lighting and texturing to elevate visual impact. This drove a 25% increase in client campaign revenue. Collaborated with UX researchers and artists on motion-design storyboards, driving a 50% increase in educational film engagement and follow-on project revenue.
My passion lies in the intersection of Design and technology, creating engaging and intuitive experiences. Blending creativity and functionality to create experiences which users love to explore!
I believe great design is about storytelling and balancing challenge, fun and accessibility. My goal is to create experiences that feel intuitive, rewarding and unforgettable.
Unity
Game engine tool
Unreal Engine
Game engine tool
Figma
User interface design tool
GitHub
Collaborative & storage tool
Blender 3D
3D software tool
Substance Painter
Texturing tool
UNITY
BLENDER 3D
FIGMA
SUBSTANCE PAINTER
UNITY
BLENDER 3D
FIGMA
SUBSTANCE PAINTER
Post Graduate Degree in Digital Product Design
Sheridan College
2024 - 2025
Specialized in user research, interaction design, user interface and user experience.
Post Graduate Degree in Digital Product Design
Sheridan College
2024 - 2025
Specialized in user research, interaction design, user interface and user experience.
Post Graduate Degree in Digital Product Design
Sheridan College
2024 - 2025
Specialized in user research, interaction design, user interface and user experience.
Post Graduate Degree in Game Level Design
Sheridan College
2023 - 2024
Focused on creating game/level design documents, level designs in unity and collaborative skills
Post Graduate Degree in Game Level Design
Sheridan College
2023 - 2024
Focused on creating game/level design documents, level designs in unity and collaborative skills
Post Graduate Degree in Game Level Design
Sheridan College
2023 - 2024
Focused on creating game/level design documents, level designs in unity and collaborative skills
Bachelor Of Science in Animation & VFX
Bharathiar University
2019 - 2022
Acquired fundamental knowledge of 3D art and game design.
Bachelor Of Science in Animation & VFX
Bharathiar University
2019 - 2022
Acquired fundamental knowledge of 3D art and game design.
Bachelor Of Science in Animation & VFX
Bharathiar University
2019 - 2022
Acquired fundamental knowledge of 3D art and game design.